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usr
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python2.7
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fail2ban
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# emacs: -*- mode: python; py-indent-offset: 4; indent-tabs-mode: t -*- # vi: set ft=python sts=4 ts=4 sw=4 noet : # This file is part of Fail2Ban. # # Fail2Ban is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # Fail2Ban is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with Fail2Ban; if not, write to the Free Software # Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. # Author: Cyril Jaquier, Yaroslav Halchenko __author__ = "Cyril Jaquier, Yaroslav Halchenko" __copyright__ = "Copyright (c) 2004 Cyril Jaquier, 2012 Yaroslav Halchenko" __license__ = "GPL" import fcntl import time import gamin from .failmanager import FailManagerEmpty from .filter import FileFilter from .mytime import MyTime from .utils import Utils from ..helpers import getLogger # Gets the instance of the logger. logSys = getLogger(__name__) ## # Log reader class. # # This class reads a log file and detects login failures or anything else # that matches a given regular expression. This class is instanciated by # a Jail object. class FilterGamin(FileFilter): ## # Constructor. # # Initialize the filter object with default values. # @param jail the jail object def __init__(self, jail): FileFilter.__init__(self, jail) self.__modified = False # Gamin monitor self.monitor = gamin.WatchMonitor() fd = self.monitor.get_fd() flags = fcntl.fcntl(fd, fcntl.F_GETFD) fcntl.fcntl(fd, fcntl.F_SETFD, flags|fcntl.FD_CLOEXEC) logSys.debug("Created FilterGamin") def callback(self, path, event): logSys.log(4, "Got event: " + repr(event) + " for " + path) if event in (gamin.GAMCreated, gamin.GAMChanged, gamin.GAMExists): logSys.debug("File changed: " + path) self.__modified = True self.ticks += 1 self._process_file(path) def _process_file(self, path): """Process a given file TODO -- RF: this is a common logic and must be shared/provided by FileFilter """ self.getFailures(path) if not self.banASAP: # pragma: no cover self.performBan() self.__modified = False ## # Add a log file path # # @param path log file path def _addLogPath(self, path): self.monitor.watch_file(path, self.callback) ## # Delete a log path # # @param path the log file to delete def _delLogPath(self, path): self.monitor.stop_watch(path) def _handleEvents(self): ret = False mon = self.monitor while mon and mon.event_pending() > 0: mon.handle_events() mon = self.monitor ret = True return ret ## # Main loop. # # This function is the main loop of the thread. It checks if the # file has been modified and looks for failures. # @return True when the thread exits nicely def run(self): # Gamin needs a loop to collect and dispatch events while self.active: if self.idle: # wait a little bit here for not idle, to prevent hi-load: if not Utils.wait_for(lambda: not self.active or not self.idle, self.sleeptime * 10, self.sleeptime ): self.ticks += 1 continue Utils.wait_for(lambda: not self.active or self._handleEvents(), self.sleeptime) self.ticks += 1 logSys.debug("[%s] filter terminated", self.jailName) return True def stop(self): super(FilterGamin, self).stop() self.__cleanup() ## # Desallocates the resources used by Gamin. def __cleanup(self): if not self.monitor: return for filename in self.getLogPaths(): self.monitor.stop_watch(filename) self.monitor = None