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// © 2016 and later: Unicode, Inc. and others. // License & terms of use: http://www.unicode.org/copyright.html /* ******************************************************************************* * * Copyright (C) 2009-2011, International Business Machines * Corporation and others. All Rights Reserved. * ******************************************************************************* * file name: errorcode.h * encoding: UTF-8 * tab size: 8 (not used) * indentation:4 * * created on: 2009mar10 * created by: Markus W. Scherer */ #ifndef __ERRORCODE_H__ #define __ERRORCODE_H__ /** * \file * \brief C++ API: ErrorCode class intended to make it easier to use * ICU C and C++ APIs from C++ user code. */ #include "unicode/utypes.h" #if U_SHOW_CPLUSPLUS_API #include "unicode/uobject.h" U_NAMESPACE_BEGIN /** * Wrapper class for UErrorCode, with conversion operators for direct use * in ICU C and C++ APIs. * Intended to be used as a base class, where a subclass overrides * the handleFailure() function so that it throws an exception, * does an assert(), logs an error, etc. * This is not an abstract base class. This class can be used and instantiated * by itself, although it will be more useful when subclassed. * * Features: * - The constructor initializes the internal UErrorCode to U_ZERO_ERROR, * removing one common source of errors. * - Same use in C APIs taking a UErrorCode * (pointer) * and C++ taking UErrorCode & (reference) via conversion operators. * - Possible automatic checking for success when it goes out of scope. * * Note: For automatic checking for success in the destructor, a subclass * must implement such logic in its own destructor because the base class * destructor cannot call a subclass function (like handleFailure()). * The ErrorCode base class destructor does nothing. * * Note also: While it is possible for a destructor to throw an exception, * it is generally unsafe to do so. This means that in a subclass the destructor * and the handleFailure() function may need to take different actions. * * Sample code: * \code * class IcuErrorCode: public icu::ErrorCode { * public: * virtual ~IcuErrorCode() { // should be defined in .cpp as "key function" * // Safe because our handleFailure() does not throw exceptions. * if(isFailure()) { handleFailure(); } * } * protected: * virtual void handleFailure() const { * log_failure(u_errorName(errorCode)); * exit(errorCode); * } * }; * IcuErrorCode error_code; * UConverter *cnv = ucnv_open("Shift-JIS", error_code); * length = ucnv_fromUChars(dest, capacity, src, length, error_code); * ucnv_close(cnv); * // IcuErrorCode destructor checks for success. * \endcode * * @stable ICU 4.2 */ class U_COMMON_API ErrorCode: public UMemory { public: /** * Default constructor. Initializes its UErrorCode to U_ZERO_ERROR. * @stable ICU 4.2 */ ErrorCode() : errorCode(U_ZERO_ERROR) {} /** Destructor, does nothing. See class documentation for details. @stable ICU 4.2 */ virtual ~ErrorCode(); /** Conversion operator, returns a reference. @stable ICU 4.2 */ operator UErrorCode & () { return errorCode; } /** Conversion operator, returns a pointer. @stable ICU 4.2 */ operator UErrorCode * () { return &errorCode; } /** Tests for U_SUCCESS(). @stable ICU 4.2 */ UBool isSuccess() const { return U_SUCCESS(errorCode); } /** Tests for U_FAILURE(). @stable ICU 4.2 */ UBool isFailure() const { return U_FAILURE(errorCode); } /** Returns the UErrorCode value. @stable ICU 4.2 */ UErrorCode get() const { return errorCode; } /** Sets the UErrorCode value. @stable ICU 4.2 */ void set(UErrorCode value) { errorCode=value; } /** Returns the UErrorCode value and resets it to U_ZERO_ERROR. @stable ICU 4.2 */ UErrorCode reset(); /** * Asserts isSuccess(). * In other words, this method checks for a failure code, * and the base class handles it like this: * \code * if(isFailure()) { handleFailure(); } * \endcode * @stable ICU 4.4 */ void assertSuccess() const; /** * Return a string for the UErrorCode value. * The string will be the same as the name of the error code constant * in the UErrorCode enum. * @stable ICU 4.4 */ const char* errorName() const; protected: /** * Internal UErrorCode, accessible to subclasses. * @stable ICU 4.2 */ UErrorCode errorCode; /** * Called by assertSuccess() if isFailure() is true. * A subclass should override this function to deal with a failure code: * Throw an exception, log an error, terminate the program, or similar. * @stable ICU 4.2 */ virtual void handleFailure() const {} }; U_NAMESPACE_END #endif /* U_SHOW_CPLUSPLUS_API */ #endif // __ERRORCODE_H__